
Origin Systems · 1997 · 1 plateforme
Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world.
01 — À propos
Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.
During the earliest span of the age of darkness; found in the writings of only the most aged of manuscripts, lived a world born of mystic arts and ancient sorcery: Sosaria. Despite Sosaria's enchanted origins, it's people shunned magic, for it's very use corrupted the souls of the unwary. But one man dared to awake the slumbering powers of Alchemy. Twisting the awesome power of the Gem of Immortality to his will, and binding all of Sosaria to his corruption: Mondain the Wizard. His power was absolute, as the whole of the planet was gripped in his cruel embrace. Only the appearance of a stranger saved Sosaria from impending destruction. From whence he came, no one knows; but his strength and his courage were without peer. In this stranger, lied Sosaria's only hope; Only a traveler from the stars could release this world from Mondain's vile stranglehold. He would prove himself a savior; shattering the Gem of Immortality, and defeating Mondain. But... A deeper and more sinister evil was released with the destruction of the Gem; For Sosaria was not free of the stone's power. The planet was still bound to the Jewel's magic, even as it laid shattered on the floor of Mondain's Castle. For within each shattered remnant of the jewel, dwelled a perfect likeness of Sosaria... Thus is the world in which you are born, live, and die. Britannia, that was once Sosaria, now exists as a thousand worlds; each with it's own peoples, history and destiny. This Britannia is but one of many, in the multiverse that is: Ultima Online.
02 — En un coup d'œil
Metascore
59/100
Mitigé — consultez plusieurs avis avant de vous lancer.
Age
ESRB 17+
Sortie
Sep 24 1997
Plateformes
Developer
Origin Systems
Publisher
Electronic Arts
Genres
03 — Univers & gameplay
04 — Classifications
06 — Combien de temps pour ce jeu ?
07 — Médias



08 — Éditions
09 — Extensions

Ultima Online: The Second Age is the first expansion for Ultima Online.

Ultima Online: Renaissance is the second expansion to the popular Ultima Online MMORPG. Released on May 4, 2000, it added content, fixed bugs, and made gameplay changes in response to common player complaints. Prior to its release, the expansion was said to double the amount of room in the game, but that it would not use a duplicate of the map, rather it would be adding new content. It was later found in the previews that Renaissance simply added a mirror world under different rules. The current map became Felucca and Trammel was created, the first one with "player vs. player killing" allowed, and the second with only consensual combat.

Ultima Online: The Third Dawn is the third expansion for Ultima Online.


Samurai Empire is the seventh edition (sixth expansion) of Ultima Online. It adds unique Japanese-themed content, such as the new Ninja and Samurai professions, as well as a new landmass, the Tokuno Islands (the Land of the Feudal Lords first introduced in Ultima I). This expansion also introduces a powerful new guild system, new dungeons, enhancements to the house customization system, and a whole collection of new monsters, weapons, and wearable items.


Lastest expansion to the Ultima Online MMORPG.

Stygian Abyss is the eighth expansion pack for Ultima Online.

The Time of Legends expansion pack was released in October 2015.

12 — Historique des prix
13 — Voix de la communauté
15 — Vous aimerez peut-être